


I had my graphics card at the bottom of the list because of how new my computer was. Either with steam, or the steam cloud intergration with auto saves, or FNV files. If you have mods before, reload them because they are intergrated with the save.Īt first, I thought it was an either or problem. ran the game on the save before the crash. Verified files integrithy again, I tweaked my game graphics. Second step-, I updated the drivers to my Intel graphics card. Verified files integrity again, opened FNV, assessed the load files under FNV options. Then I went to steam FNV settings, deleted my local files of FNV, reinstalled FNV. Follow these instructions and it will likely solve your problem.įirst step- I deleted the mod in nexus, took FNV out of the nexus mod manager, verified that nexus would not recognize FNV. Mostly, the problem with FNV is both the game files and your computer. When a problem arises, we tend to think either or.

This may also help for other games or Fallout 4 if there is going to be any intergration issues. WSCript.Bear with me guys, its worth the longer post. ("Select * from Win32_Process Where Name = " & strProcessKill ) Set colProcess = objWMIService.ExecQuery _ Set objWMIService = GetObject("winmgmts:" _ I want to enhance it to check for status (if this is possible).ĭim objWMIService, objProcess, colProcess Is there a way to do this? I have this code, that works to terminate.

I don't want to terminate the task if it's "Running". Trouble is, I only want to terminate the task if the status is "not responding". I've gotten them to work on my own machine. I've found numerous posts on how to terminate a task, using win32_process. I'm trying to find a way to check the "status" in Task Manager for UFT.exe, before terminating. UFT at times hangs while it is running tests overnight (via ALM).
